
|
 |

|
 |
| Saving Private Redclaw (1.17F) - File Description |
 |
Description: Map Title: "Saving Private Redclaw"
Inspired by TutonicMonkey's map "Saving Private Frosty", I have taken what I have learned from that great objective based map and
created a new realistic battle environment never before seen in AVP2. I have developed two new combat maps for your enjoyment.
MP Objective Map:
It is an objective based map where the "Corporate" Soldiers get to play "King of the Hill" in heavily fortified bunkers.
The Marines have just landed on the beach and have the unenviable task of charging up the steep mine infested hills and
make there way to the Communications center where they need to blow up the mine field via a detonator. The Corporate’s
job is simple...keep the Marines from achieving this objective and they win the day. If the Marines detonate the minefield
seven times before the time expires in the level then it is a clear Marine victory and they have won the day. This map many
very realistic battle effects that match what veterans faced on D-day... Are you brave enough to face the challenge? Aliens
and Preds get to sit this battle out and take a hot porridge bath under the closer supervision of my pet Monkey "Jester".
Trust me...he is a real ball buster. So if you plan to do battle in this map you better bring some fresh undies...you will need them
SP Skirmish Objective Map:
You have just landed on the beach and your "Higgins" landing boat has been blown to hell. Your mission is to make you way off the beach
and up the hill. Once you have found the Communications Center you need to blow up the minefield with the detonator to
achieve victory. You will come under all sorts of fire as you try to reach your goal. This is not an easy mission map and
you will need to be very strategic in finding you way among the rocks, tank blockers, and razorwire. Sometimes you might have
to come back down the hill to re-supply or rest before moving on again. Good luck soldier!
| |
 |
  | 
|  | | Saving Private Redclaw (1.17F) - Screenshots |  | Screenshots: |  |   | 
|  | | Saving Private Redclaw (1.17F) - Readme |  | Readme File: Map Title: "Saving Private Redclaw"
Inspired by TutonicMonkey's map "Saving Private Frosty", I have taken what I have learned from that great objective based map and
created a new realistic battle environment never before seen in AVP2. I have developed two new combat maps for your enjoyment.
MP Objective Map:
It is an objective based map where the "Corporate" Soldiers get to play "King of the Hill" in heavily fortified bunkers.
The Marines have just landed on the beach and have the unenviable task of charging up the steep mine infested hills and
make there way to the Communications center where they need to blow up the mine field via a detonator. The Corporate’s
job is simple...keep the Marines from achieving this objective and they win the day. If the Marines detonate the minefield
seven times before the time expires in the level then it is a clear Marine victory and they have won the day. This map many
very realistic battle effects that match what veterans faced on D-day... Are you brave enough to face the challenge? Aliens
and Preds get to sit this battle out and take a hot porridge bath under the closer supervision of my pet Monkey "Jester".
Trust me...he is a real ball buster. So if you plan to do battle in this map you better bring some fresh undies...you will need them
SP Skirmish Objective Map:
You have just landed on the beach and your "Higgins" landing boat has been blown to hell. Your mission is to make you way off the beach
and up the hill. Once you have found the Communications Center you need to blow up the minefield with the detonator to
achieve victory. You will come under all sorts of fire as you try to reach your goal. This is not an easy mission map and
you will need to be very strategic in finding you way among the rocks, tank blockers, and razorwire. Sometimes you might have
to come back down the hill to re-supply or rest before moving on again. Good luck soldier!
General Information:
-------------------
Map: : rc_saving_pvt_redclaw_V_1_17F; rc_saving_pvt_redclaw_SKRIM_V_1_17F
Game : Aliens vs. Predator 2
Title : Saving Private Redclaw
Map Version : 1.17F
Included Files : sprc.rez, sprc.txt
Release Date : April, 30 2007
Type : Multiplayer: DM & TDM
MAP Author : Brad 'Redclaw' Tempchin
Email Address : redclaws@comcast.net or redclaw@planetavp.com
Website #1 : http://www.avp2mods.com/redclaw/
Construction
------------
Editor Used : DEdit. Talon Version
Base : Base build plus prefabs
Construction Time : 2 weeks
Processing Time : 1.4 minutes fully optimized
Known Bugs : Please report any undocumented bugs.
New Sounds : YES.
New Textures : Yes.
New Sprites : Yes.
Installation
------------
Make sure AvP2 is updated to the latest version, which is currently: 1.0.9.6
Place the sprc.rez file in your 'c:\AliensVsPredator2' folder.
Start the game; and in the Game Launcher's Main Menu select 'Options'.
Enter (copy & paste, if you like) into the 'Command-Line' field: -rez sprc.rez
Check the box marked "Always specify these command-line parameters" to always load the map.
Return to the Game Launcher's Main Menu and select: 'Play'. The game will then start with new map components loaded.
To Play the maps:
-----------------
Multiplayer: Select the map listed above from the DM or TDM maps Menu in the 'Multiplayer' Options.
Revision History:
-----------------
Version 1.17F:
* First playable Version 1.17F, Released April, 30 2007.
Previously Released maps by Redclaw:
------------------
RC_GENESIS_V1_1
RC_FORGE_OF_ADVERSITY_DAY
RC_FORGE_OF_ADVERSITY_NITE
RC_DANTES_INFERNO_UpperHell_V2_2
RC_DANTES_Malus_Mortis_V1_2
RC_DEVILS_REACH_STATION_V1_4F
RC_Pilot_Fortress_Day_V1_1
RC_Pilot_Fortress_nite_V1_1
RC_WATERWORKS_V1.8F
RC_ADARKKERFATE_V1_2F
[TALON]_DM_MINE_RC_V1_6F
TRINITY_OF_SECRETS_RC_V_1_5
RC_Stronghold_of_Tranquility_V2_15F
RC_Winters_Vendetta_V2_2
RC_OPP_RazorbackPoint_Snow_V2_7f
RC_OPP_RazorbackPoint_NoSnow_V2_7f
RC_Jungles_Venetta_V2.2F
RC_Island_Of_Chateau_d'If_day_V2.4F
RC_Island_Of_Chateau_d'If_nite_V2.4F
My gratitude goes to these people:
-------------------------------
Map Prefab Contributions:
Thanks, to TuntonicMonkey for his support and testing of this map. And his donating the "sum sum" (M-29 mortar).
Map Beta Testors:
Thanx, to my buddy 'Longknives'for testing and dying lots and lots of times in my map!! Poor bastard!! hehehehehe And for him donating
the missles and meteors effects.
Thanx, to ‘Troglodyte' for testing and feedback. And for putting together the amazing battle sounds! Kick arse dude!!!
Thanx, to King Kenny for testing out the map.
Thanx, to "Windebieste" for checking out my map and giving me some valuable suggestions. As always, if there is something wrong with this map
he totally screwed it up and should be blammed for it!
Thanx, to "The One" for testing out my map...thanks for the feedback and for fixing my web login stuff for like the third time! LOL
Thanx, to Monkee in the PlanetAVP forum for helping solve a problem I had with some complex teleport triggers.
Thanx, to Moose_Head and Red for the razorwire textures. That was very helpful guys!
Other acknowledgments:
Thanx, to David Shipley and PlanetAVP
Thanx, Monolith for creating Aliens vs. Predator 2
Thanx, to everybody who downloads my maps and sends feedback.
Copyright / Permissions
-----------------------
Redclaw April, 2007.
Other Authors may NOT use the included sprc.rez file or its contents as a base to build additional levels for financial gain. You are NOT permitted to commercially exploit this map, i.e. put it on a
CD or any other electronic medium that is sold without my written permission.
You MAY distribute this level and associated files included with it through an electronic network as long as the .rar file contents remain complete and unchanged and may not be modified in any way.
This Text file MUST accompany the map's distribution in its entirety.
Please do provide me feedback....I always like to hear from people.
-Redclaw |  |

 |

|
 |
| Saving Private Redclaw (1.17F) - File Download Options |
 |
Primary Download Locations:
|
 |

 |

|
 |
| Saving Private Redclaw (1.17F) - User Comments |
 |
|
The following comments are owned by the user that posted them. Aliens vs Predator 2 Files is not responsible for their content.
Total comments: 14 | Last comment: 07-09-2007 at 09:00 Awsome buddy,
Sorry thats my fault you didnt remember to release it LOL
Great map, Im sure a lot of people will like it THIS IS WAR!!
Cheers
teh sex :3
cheers,
-Rasirez
is there any more info on the skirmish you can tell me b4 i download?
***** You for throwing low ratings at my map without downloading it. Thanks to all my buds who take my hard work seriously.
F**k You for throwing low ratings at my map without downloading it you pus*y.
Thanks to all my buds who take my hard work seriously.
download and test it should be loads of fun
nice on the ship rocket blast
good job
dont worry redclawm if some no life ****s low rated your map, Im sure everyone who really played it will think its a great map, and it IS.
Another Great Job By Redclaw! I'm Impressed Once Again!
Great Map.... Suk Stronghold Realyl Suks Now (joke) But I Think It's Best Corp-Marine Map Ever Made.
That looks awesome. Make a trailer/video footage for youtube! 
Bravo ! Bravo ! superb hope to have more from you, try making somethng similer to what happened in stalingrad during ww2, now that would be mint but would most likly have nothing on this
Thank you for the kind words guys...at least some of you seem to like my new map! Acidglow, I am working on a movie Trailer for this map...it should be out soon. I am just programing the cinematics (Keyframmed) in DEDIT right now.
Hey Redclaw great job on this map I see it came from that map that tutonic monkey made what ever the name was... well this map is a lot better than tutonic monkey's map. That map was bad compared to this thanks a lot for fixing it up and making it look really awesome and realistic inside of rectangular and ugly and heinously terrible like tutonic monkey's verison of this map. I gave this map a 10 out of 10
Thanks for the kind words Doom Guy. I am glad you liked my map! Actually, TutonicMonkey's map "Saving Private Frosty" was like the second map he ever did...which totally kicks **** for fun and entertainment. While it did have overly simple geometry in it's construction...it made up for that in having a really fun objective made map. I was so inspired by his work that I dropped all my projects and asked him if I could do a remake of his map and he kindly consented and was very helpful during the process of construction. He even donated some stuff to me to use in my map. So thanks again for the kind words and I raise a toast to TutonicMonkey's map for being both a ton of fun and very inspirational!
Cheers,
Redclaw
how do u get dis map 2 work write back
When posting comments, you must follow these rules:- No "Yay I got First Post!" posts, no exceptions and no matter what other content the post has!
- No Pornographic Material. Any sexually oriented imagery or links to such content will not be tolerated.
- No Warez or Illegal Software. This includes linking to software, posting about it, and suggesting to get it.
- No Cursing or Swear words. We encourage you to use our comment sections as a forum to debate files, news, etc., but please use proper adjectives to express yourself. We will not tolerate abuse upon another member or author.
- No Attacks / Retaliation of any kind against a member, or group of members.
- Please do not advertise for other sites or forums here.
- Maximum of 3 smileys per regular member.
The high interactivity of this site should be considered a luxury, not a right. If you cannot follow these simple rules, you can and will be warned or banned from the comments, site or the entire network for any period of time. Now enjoy yourself and behave!
|
 |
|

|